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Game Testing: A Quick Start Guide to QA Basics & Tools
https://WebToolTip.com
Published 3/2026
Created by Ruslan Murha
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz, 2 Ch
Level: All Levels | Genre: eLearning | Language: English | Duration: 11 Lectures ( 2h 44m ) | Size: 1.32 GB
A brief overview of game testing milestones, common bug types, and essential industry tools like Jira.
What you'll learn
✓ Master core game testing fundamentals, including development milestones (Alpha, Beta, Gold) and the SDLC.
✓ Go beyond "just playing games" by understanding how game mechanics, engines, and QA processes work behind the scenes.
✓ Develop technical Jira skills, including bug creation, managing Kanban boards, and utilizing dashboards for project tracking.
✓ Write professional bug reports that meet industry standards for clarity, severity, and reproducibility.
✓ Execute structured test cases and learn to design effective test scenarios tailored for game environments.
✓ Master Black-Box and White-Box techniques, specifically equivalence partitioning, boundary value analysis, and path coverage.
✓ Utilize industry-standard tools like Unity and Unreal Engine from a tester's perspective to identify engine-specific issues.
✓ Understand cross-platform testing, identifying unique bugs and requirements for PC, Console, and Mobile gaming.
Requirements
● No previous experience in game testing or QA is required; we start from the absolute basics. |
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